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About Ilias Tsagklis

Ilias Tsagklis
Ilias is a software developer turned online entrepreneur. He is co-founder and Executive Editor at Java Code Geeks.

Combining shapes example

In this tutorial we shall show you how to create a simple graphic by combining basic shapes. We are going to use some the built in classes that Java offers.

Basically to create and combine shapes in Java:

 

Let’s see how the code looks like:

package com.javacodegeeks.snippets.desktop;

import java.awt.Component;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Shape;
import java.awt.geom.Arc2D;
import java.awt.geom.Area;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
import java.awt.geom.Rectangle2D;
import java.awt.geom.RoundRectangle2D;

public class CombineShapes {

    public static void main(String[] args) {

  // Create a frame

  Frame frame = new Frame();

  // Add a component with a custom paint method

  frame.add(new CustomPaintComponent());

  // Display the frame

  int frameWidth = 300;

  int frameHeight = 300;

  frame.setSize(frameWidth, frameHeight);

  frame.setVisible(true);

    }

    /**
     * To draw on the screen, it is first necessary to subclass a Component 
     * and override its paint() method. The paint() method is automatically called 
     * by the windowing system whenever component's area needs to be repainted.
     */
    static class CustomPaintComponent extends Component {

  public void paint(Graphics g) {

    // Retrieve the graphics context; this object is used to paint shapes

    Graphics2D g2d = (Graphics2D)g;

    /**

     * The coordinate system of a graphics context is such that the origin is at the 

     * northwest corner and x-axis increases toward the right while the y-axis increases 

     * toward the bottom.

     */

    int x = 0;

    int y = 0;

    int w = getSize().width-1;

    int h = getSize().height-1;

    Shape line = new Line2D.Float(x, y, w, h);

    Shape oval = new Ellipse2D.Float(x, y, w, h);

    Shape rectangle = new Rectangle2D.Float(x, y, w, h);

    Shape roundRectangle = new RoundRectangle2D.Float(x, y, w, h, w/2, h/2);

    // A start angle of 0 represents a 3 o'clock position, 90 represents a 12 o'clock position,

    // and -90 (or 270) represents a 6 o'clock position

    int startAngle = 45;

    int arcAngle = -60;

    Shape arc = new Arc2D.Float(x, y, w/2, h/2, startAngle, arcAngle, Arc2D.OPEN);

    Area shape = new Area(line);

    shape.add(new Area(oval));

    shape.subtract(new Area(rectangle));

    shape.intersect(new Area(roundRectangle));

    shape.exclusiveOr(new Area(arc));

    g2d.draw(shape);

  }

    }

}

 
This was an example on how to combine shapes to create a simple graphic.

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