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Author Archives: Byron Kiourtzoglou

Byron is a master software engineer working in the IT and Telecom domains. He is an applications developer in a wide variety of applications/services. He is currently acting as the team leader and technical architect for a proprietary service creation and integration platform for both the IT and Telecom industries in addition to a in-house big data real-time analytics solution. He is always fascinated by SOA, middleware services and mobile development. Byron is co-founder and Executive Editor at Java Code Geeks.

Stroking or Filling with a Texture example

With this example we shall show you how stroke or fill a simple graphic component with a texture. You might use these to enrich your application with graphics and customize them according tou your own taste In short, in order to fill an image with a texture, one should follow these steps: Create a new ImageObserver instance to monitor the ...

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Drawing an image example

In this tutorial we are going to show you how to draw on an Image. This is quite useful when you want to further customize the graphics of your application, if you are not pleased with the original Image. In short in order to Draw on a Buffered Image one should take the following steps: Load an image from a source ...

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Draw using Antialiasing example

In this example we are going to see how to draw an image with Antialiasing enabled. The notion of antialiasing is one of the most famous among the graphics world. This will help you to make sharper graphics and make your images look very clear and avoid pixelation. In short, in order to enable antialiasing in your drawing, you should: ...

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Draw using the stroking pen example

With this tutorial we shall show you how to draw using the stroking pen. This is a very handy feature if you want to create simple graphics, by yourself. You can also create some cool paint applications using that. In short, to draw using the stroking pen, one should follow these steps: Create a class tha extends Component and override ...

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Retrieve display device info

In this example we are going to see how to retrieve information about the display of your device. You can use this in your application in order to present to the user all the information he needs to know about the display he is working on. Basically to retrieve display information for your device, you should follow these steps: Use ...

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Simulate mouse move and key pressing

In this example we are going to see how to simulate mouse moves and key pressing events in a Java Desktop Application. This is a quite cool feature that you can use in many ways in your application. For example you can have an interactive “Help” option that shows the user how to perform a certain activity in your applcation. ...

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Changing cursor shape when hovering over components

In this example we are going to see how to change the shape of the cursor when hovering over components. This will create an impressive and practical graphic for your application, which will notify the users that they are pointing to an object with some certain functionality. In short, all you have to do in order to change the cursor ...

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Create a Container example

With this tutorial we shall show you how to create a Container in a Java Desktop Application. The Container component in a very important one because it gives you the ability to organize and group together the components you want. In short in order to create a Component in a Java Desktop Application, one should follow these steps: Create a ...

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Drawing components with color example

With this tutorial we shall show you how to draw Components with color. This is a very important operation when you want to liven up the graphics of you application, and customize them as you want. Basically, all you have to do in order to draw components with color is: Create a new Frame. Create a class that extends Component ...

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